Tagged
Character Modeling
4 projectsA kind of work, rather than a tool used to do it.
c. 2012
Jedi Academy Mod: Altaïr Ibn-La'Ahad
A complete Jedi Academy player-model mod translating Assassin's Creed's Altaïr into Raven's character pipeline, with a custom mesh, textures, rigging, props, and game-ready packaging.
- Jedi Academy
- Game Modding
- Texture Art
- Rigging
- Game Assets
- Assassin's Creed
2008
Jedi Academy Mod: Ember McLain
An early Jedi Academy character and shader study using a custom Ember McLain model, cel shading, outline work, and pulsing emissive effects to create a readable ghost form.
- Jedi Academy
- Game Modding
- Texture Art
- Rigging
- Shaders
- Cel Shading
2008
Jedi Academy Mod: Emperor Kisu
A Guild Wars character rebuilt as a game-ready Jedi Academy player model, with custom geometry, detailed clothing textures, rigging, shader work, and bot and NPC support.
- Jedi Academy
- Game Modding
- Texture Art
- Rigging
- Shaders
- Guild Wars
2008
Jedi Academy Mod: Inuyasha
My first Jedi Academy character mod: a cel-shaded Inuyasha player model with custom textures, rigging, team variants, shaders, and a modeled Tetsusaiga weapon.
- Jedi Academy
- Game Modding
- Texture Art
- Rigging
- Shaders
- Cel Shading